What you need to do is think of some interesting modes.
I have an idea for two of them.
1) Hit as many as you can in 60 seconds.
2) Don't let the total number of balls on screen exceed 10 or so.
You need to include music in your game and have it run on a smoother FPS. Perhaps think about improving some of the visual effects as well, they could be improved upon.
I'm looking forward to the finished result. B)
I see that you've put more effort into it.
The rain effect is quite nice, and you've created a terrific atmosphere throughout the game. I liked it.
However, two things that greatly annoyed me. First of all, it was difficult to navigate. When you wanted to get somewhere in a rush you found yourself going back and forth because all the arrows look the same and it does not notify you where you are going. Pretty frustrating, but I could handle it.
Secondly, when you decide to select 'the truth', you get one of those awful sounds commonly featured in 'screamers'. That was pretty annoying, and was followed by "Curiosity killed the cat", a cliché that does not fit in with the rest of the script.
Also, some of the pictures look similar to those used in 'Dared To Rock'.
Apart from these annoying flaws, I do agree that this is one of your better creations. If only you spent as much time on all of your work...>.<
Well, good luck, and I hope it makes front page. :D
First of all, I agree with the buttons. I may go over that in a bit. We'll see. Also, that cliché line does fit with the rest of the story - I was trying to make politics sound more... disturbing....
And the pictures are the same as they are from 'Dared To Rock'. Same series, same images. :P
Thanks for the support and you're the third person who has said this should get front page. o:
Very little effort has been put into this.
I was expecting visualisations and such, but all I see is the four songs navigated by arrows. I would use WM Player to do that sort of thing anyway.
If you wanted to make a good media player, then add visualisations with the aid of ActionScript, and other features that allow you stop, pause, and play the music.
yeah, i could do a pause button and stuff i spose. i did play around with a few visual effects, but none of them seemed to work.
It's nice of you to do something for Breast Cancer awareness. And it has the benefit of being quite useful.
Good job. =D
I'm glad it was useful, that's what I aimed for :)
Not appealing to the eye.
The only good thing I can say is that you did have good music.
Unfortunately, there were problems with spelling, and you haven't presented it in a format that people can get to grips with easily. It's just the same font, same colour, and an example that is small and hard to make out.
Think of adding colour to your next tutorial, and present it in a user-friendly format.
Good work. Except...
1) No tank level.
2) That "key" is a spanner.
3) No CS SFX.
Apart from these minor problems, great work, as usual. And I find that if you control yourself and fire in small bursts on level 2, it doesn't fuck up the game. Keep up the good work.
P.S. Good music (fan tributes?)
P.P.S Please respond, I'm attention deficit.
Here's your response, dewd! Thanks for the review!
This is very tedious.
The intro was shit, and the gameplay gets very tedious and boring. And the loop in the background is annoying, perhaps you should include some Christmas music or something.
He he he
Ok so its not the best game in the world, but its pretty funny stuff. Good Christmas game, good job!
I'm not sure what was dodgier, the dancing or the haircut.
But that doesn't matter, because this flash is pretty good!
I reckon with a few more songs and some less disastrous disco dancing, you could be on to a winner.
Keep on dancin'.
this is a gd game, but u can do better
Hey there. I've played your game and thought it was pretty good. I'd like to help you improve this game. I'm a massive fan of the game BLACK on PS2, hence my name :)
Anyway, let's start with the good aspects of your game. You have a good destructible environment, just like the game BLACK. I liked the idea of your secondary objectives, the intel and blackmail ones, with humourous titles, like the explosive suitcase of crack, LOL. The use of extra content, like cheats and the minigame, were also good.
There are some aspects that were quite annoying. the lack of controls(left, right and fire) can be frustrating at times. And also the lack of aiming, you can only fire straight infront of you.
I also have some ideas you can do to upgrade your game. For better realism, how about an ammo system? Some extra weapons, like the rpg and mac 10 elite. Crosshairs and a 360 degree firing system so you can actually shoot snipers instead of firing at barrels underneath them. The ability to jump, some better character models, I am sure that you have thought of these things yourself, haven't you?
I have a lot more ideas to help you, but I would prefer if you could get back to me on these. Unfortunately I cannot help you myself with the actual game, as i don't own flash myself, and I'm mostly in school, with the rare opportunity to browse the site. Do not be discouraged by others who criticise your work. I for one think that this game has great potential. If you check my profile you can get a hold of me by sending an e-mail, or use newgrounds own mail system to let me know what you think. I would really appreciate if you yould get back to me on this. See you around.
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